We will be holding our course about Competitive Programming for the second time during the three weeks from April 25th to May 13th. The format will be similar as before, but hopefully with a fresh set of problems.

We posted this optional set of problems as a warmup for those who were eager to get started.

### Problems

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **5** points to get full score.

- Flexible Spaces (1 point)
- Secret Message (1 point)
- Permutation encryption (2 points)
- Collatz Conjecture (2 points)
- Cross (3 points)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Reviews the most basic data types and data structures. Covers how to represent big integers, sets and graphs, and how to augment binary search trees.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Deduplicating files (1 point)
- Working at the Restaurant (1 point)
- Adding words (1 point)
- All Just A Dream (1 point)
- Movie collection (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Reviews the Union-Find disjoint sets data structure, and covers range queries, Square Root Decomposition and Segment Trees.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Counting Subsequences (Hard) (1 point)
- Virtual Friends (1 point)
- Kastenlauf (1 point)
- Frosh Week (1 point)
- Almost Union-Find (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Introduces problem solving paradigms, and covers complete search, backtracking, and divide & conquer. Covers binary search, and binary exponentiation.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Lifting Walls (1 point)
- Fruit Baskets (1 point)
- Distributing Ballot Boxes (1 point)
- Building Fences (1 point)
- Sylvester Construction (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

#### Material

- Lecture slides: PDF

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Minimum Scalar Product (1 point)
- A Vicious Pikeman (Easy) (1 point)
- Bank Queue (1 point)
- Watering Grass (1 point)
- Magic Checkerboard (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Teams of up to three students had to solve the following problems. They had three hours, and were only allowed to use a single computer.

Introduces dynamic programming and goes over some examples.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Muzicari (1 point)
- What Does It Mean? (1 point)
- Narrow Art Gallery (1 point)
- Peg Solitaire (1 point)
- Restaurant Orders (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Reviews basic graph theory. Covers depth-first search, breadth-first search, and applications.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **4** points to get full score.

- Coast Length (1 point)
- Build Dependencies (1 point)
- Button Bashing (1 point)
- Reversing Roads (2 points)
- Torn To Pieces (2 points)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Covers minimum spanning trees, shortest paths, some graph theory, and some special types of graphs.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Breaking Bad (1 point)
- Minimum Spanning Tree (1 point)
- Block Crusher (1 point)
- Get Shorty (1 point)
- VivoParc (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Covers some basic topics in mathematics, including number theory, combinatorics and game theory.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **4** points to get full score.

- Growling Gears (1 point)
- How Many Digits? (1 point)
- Three Powers (1 point)
- Bachet’s Game (2 points)
- Perfect Pth Powers (2 points)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Teams of up to three students had to solve the following problems. They had three hours, and were only allowed to use a single computer.

Covers maximum flow, minimum cut, bipartite matching, and other applications.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Maximum Flow (1 point)
- Paintball (1 point)
- Minimum Cut (1 point)
- Elementary Math (1 point)
- Minimum Cost Maximum Flow (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Covers string matching, KMP, tries, suffix arrays, and applications.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Bing It On (1 point)
- Power Strings (1 point)
- Burrows-Wheeler (1 point)
- Dvaput (1 point)
- Repeated Substrings (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

Covers basic geometry, convex hulls, area of polygons, point in polygon, and closest pair of points.

#### Material

#### Problems

Solve some of the following problems on Kattis. You need **3** points to get full score.

- Vacuumba (1 point)
- Jabuke (1 point)
- Board Wrapping (1 point)
- Polygon Area (1 point)
- White Water Rafting (1 point)

#### Bonus problems

If you want a challenge, you can try solving the following bonus problems.

At the end of the course there was a four-hour individual final exam. It was as follows.

#### Part 1 (35%)

Solve one of the following problems.

#### Part 2 (15%)

Solve one of the following problems.

#### Part 3 (15%)

Solve one of the following problems.

#### Part 4 (15%)

Solve one of the following problems.

#### Part 5 (15%)

Solve one of the following problems.

#### Part 6 (15%)

Solve one of the following problems.